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I remember the original game forcing you into action, since the only way to reduce the avatar progress was completing black sites and story missions, but now it's just as simple as waiting. I am only playing on Veteran (I am actually a pretty novice player, having only finished the vanilla game once).
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I somehow feel this goes against the fundamental idea of XCOM, as if it's literally impossible to lose, a lot of the tension of the game is lost. I can literally sit back and relax - it doesn't have the tension of putting out fires and mopping up sites like the original game and LW2. Most of the time, the "Imminent Victory" doesn't happen within the first 9 days of the month, which means it will always be countered at the end of the month by the faction order, plus you have the covert action to reduce it further effectively for free.
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Okay so I have played about 90% of the way through my WotC campaign, and it seems like the game has become so easy as to be broken.īasically, instead of having to actually prioritise things, I simply got the "Sabotage" faction order and the "reduce avatar progress" covert actions, and now the game will just patiently wait for me to get every single tech, train soldiers to full, and basically become extremely overpowered at my own pace while the enemies are maxed out.
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